always be prepared

Jeter: -3

(0 for 2) .000

A-Rod: even

(1 for 2) .500

Giambi: 0

(0 for 0) .000

General Criteria
“Clutch” situation defined as tie game or game in which Yankees are trailing by 3 runs or less (except as noted) or leading by 2 runs or less (i.e. reach the save cushion of 3 Runs and clutch-Meter turns off). Must be 7th inning or later.

Negatives
Lead off out (-1)
Any general failure with RISP* (-1)
Rally killing inning ending DP (-2)
Failure get in runner on 3rd, less than 2 outs (-2)

Positives
Lead off walk/hit (+1)
Stolen base to get in scoring position (+1) (no AB)
Walk (not IBB) or Hit with RISP (+1)
RBI (+1)
Regardless of score, RBI hit to bring the score within one run (+1)
Regardless of score, RBI hit/walk to tie game (+2)
RBI to break tie (+2)
Walk off Home Run (+3)

* Out advancing runner(s) w/o RBI not viewed as a failure (but not a positive as it is a minimum “expected” outcome) For Clutch Count purposes it is the equivalent of a walk (i.e. a non-AB). Failure to advance runner on 1st not a negative.